In an attempt to make it back to the Palace of Justice before dusk, the Lin, Kaylark, and Barash part of the Crystal Crew attempted to make their way through the busiest part of the city. That didn't go so well, and now they come face to face with members of the Rose Guard.
The party has officially split, with Mia and Ketharie stumbling their way through the infamous Urchin Bay while the rest of the party goes with the dependable Kethan back toward the Palace of Justice. There's absolutely no way something could go wrong, and especially not within mere moments of setting out.
The party made their way through the sewers and discovered clues, or something clue-adjacent. After some contention with Ketharie and Kethan, Mia splits off with Ketharie to find her friend, while the rest of the party attempts to make their way back to the Palace of Justice. Nothing can go wrong.
The party has acquired the skill of closing doors after entering the sewers and navigating their way through the underground maze. With this new skill, the end of the maze nears, and the party will discover what's on the other side.
The casual lunch began well enough before ending on a terse note. Mia admitted that the journey to find her friends would take them into the unsavory Urchin Bay, to which Kethan and Ketharie made stink faces. The party now moves on to follow the trail set before them, down into the sewers, where the mystery builds.
After Barash located a martial arts studio with some sort of connection to his monastery, he dropped his arcane disguise. Now he and a disgruntled Kethan must find their way to the rest of the party, who are enjoying a fun and absolutely stress-free lunch. No stress here. Not at all, no way.
Following Lin's conversation with the mysterious Novus, the party moved onto the Temple of Kelemvor to locate Kaylark's contact, known as Locke, so that she could fail to convince him of her unlikely history too. Will she finally convince someone in this episode? At the very least, the party will learn more about the amulet they've found, and Barash faces a choice of his own.
The party located a clue at the tavern, and then Kaylark recognized the face in the tapestry as somebody she used to know, probably? The face was no queen back in her time, after all. Then, following Mia visiting one-half of her uncles, the party moved on to Lin's contact, and she will come across a lead of her own.
The investigation of the scene of the crime resulted in some...odd finds? The party ends their tavern quest with an amulet and part of an antique map, but they're about to get something else to take with them to their next stops.
There's something hidden at the tavern, and the party has one chance to find it. They revisit the scene of the murder for the first time since their arrest, and with only ten hours to burn, their chance to find answers is up against some unlikely odds - and some new drinking habits?